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Suzy B Software 2
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Suzy B Software CD-ROM 2 (1994).iso
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mountns
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Text File
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1995-05-01
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3KB
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41 lines
This ARC file contains 2 files (besides this text file), MOUNTNS.SPC and
MOUNTNS.SBL; the former is a regular Spectrum pic, the latter is a block
buffer which can be loaded by clicking on 'BLOCK' and then 'LOAD' in either
Spectrum or Unispec.
Take a look at the buffer after you load it.. it has 16 blocks in it.
The first 8 are 'gradient fills' in the 8 major Spectrum
colors. To save time (doing a really nice gradient fill takes some doing..),
I generated the gradient block in 16 shades of blue, saved the block to the
buffer, changed the 16 shades of blue to red, saved the block to the buffer,
and so on until I had 8 different gradient fills in the buffer. If you
have Unispec, the color change is MUCH quicker... click on 'EDIT COLOR',
left-click on 'MANY' (to make the color changes global), define your new
range of colors underneath the original, then hit 'Clr Home'. This inter-
leaves the old and new pallettes (as explained in the Unispec manual).
Hitting 'Return' starts the transformation, and you get the same gradient,
but in a different color.
Next, I transfered the blocks from the buffer to
the main screen 1 at a time. I drew an enclosed polygon with the freehand
tool on a blank section of the screen in a color not included in my current
gradient (red in the case of the blue gradient, for example), filled it with
the same color, then moved my filled polygon with the BLOCK, PIC-PIC command,
with options set to 'transparent' and 'move'. I placed the block over the
gradient and clicked. This transfered my polygon (shaped like a mountain
range) onto part of the gradient. The last move in this step was to change
my red polygon to black, using the 'EDIT COLOR' command. This left me with
my blue gradient fill with a chunk shaped like a mountain taken out of it.
I transfered this to the buffer, got the next gradient OUT of the buffer,
and repeated the procedure for each color, reversing the direction of the
mountain slopes.
The last step was to clear the screen and fetch my edited gradient from
the buffer to the screen ('BLOCK','BUF-PIC'), starting at the bottom, and
overlapping them as I placed them. This allowed the previous color to show
thru the mountain cutouts, producing the final picture.
If you want to try this yourself, just load the block buffer and place
the edited gradients on your screen, varying the amount of overlap for
different effects. I hope this sparks your creativity... Boris and Trio
Engineering have given ST users one of the hottest paint packages around
in Spectrum and Unispec... BUY THEM AND USE THEM!
Dan Reifsnyder [D.REIFSNYDER]